RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers45.126.209.12:28015
Online Full Queue Fresh wipe Wipe due No query

BELLAKOS

Online 45.126.209.12:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 8 15 22 30 PAX 3 /30

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 110 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 18,148 ×1000

Entities

48 h range 15,441–18,325 · memory 1,082 MB
1239 ET SINCE RESTART 2D 08H

Uptime

2 days 8 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,861top 17%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory1,082MB48 h peak 5 players
REC 1

Players

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:29 UTC3d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on BELLAKOS when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.

How often does BELLAKOS wipe, and when?

Its rhythm cannot be told from the wipes of BELLAKOS on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days ago.

Lists and filters

Which tags does BELLAKOS carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from BELLAKOS. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BELLAKOS appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BELLAKOS: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does BELLAKOS hold among Rust servers?

Ranking for BELLAKOS: #3,861 on seven-day player hours, top 17% of all ranked servers.

How full does BELLAKOS get?

3 of 30 slots are filled on BELLAKOS right now. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 05:00 UTC, averaging 5 players at that hour.

Server details

Where does BELLAKOS sit?

No region comes from BELLAKOS. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.126.209.12:28015.

What Rust version is BELLAKOS on?

Rust network protocol 2635 and build 168909 on Windows is the build BELLAKOS runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on BELLAKOS within range?

Reading: 118 server fps on average across the last 48 hours. It never dropped below 110. Peak entity count: 18,325. Buildings, deployables and all else included. Check: memory. Peak use was 1,270 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is BELLAKOS, and is it online now?

Reading: online. BELLAKOS answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on BELLAKOS?

Reading the name gives no gather rate for BELLAKOS. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is BELLAKOS on?

Size 2,000 and seed 1984981545: the game generates the procedural map on BELLAKOS from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join BELLAKOS?

Press F1 in Rust and enter client.connect 45.126.209.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.