[RU] Facebranch 2
Offline 45.11.18.100:28754 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 377/525
- 47/250
- 35/250
- 137/200
- 160/300
Quick answers
from the figures on this pageWipe timing
How often does [RU] Facebranch 2 wipe, and when?
The rhythm of [RU] Facebranch 2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 50 days 9 hours ago.
Tags
Which tags does [RU] Facebranch 2 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them from [RU] Facebranch 2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [RU] Facebranch 2?
Rust Metrics lists featuring [RU] Facebranch 2: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Occupancy
What position does [RU] Facebranch 2 hold among Rust servers?
Ranking for [RU] Facebranch 2: #16,508 on seven-day player hours, top 70% of all ranked servers.
What player count does [RU] Facebranch 2 carry?
Reading for [RU] Facebranch 2: offline at this moment; last seen 27 days 6 hours ago.
Operator and location
What location is [RU] Facebranch 2 hosted in?
The name of [RU] Facebranch 2 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.11.18.100:28754.
What Rust version is [RU] Facebranch 2 on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by [RU] Facebranch 2. Matching protocol is required to join. Let Steam update your game.
How reliable is [RU] Facebranch 2, and is it online now?
Check: connection. [RU] Facebranch 2 is offline at this moment. Last contact was 27 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does [RU] Facebranch 2 enforce, and what are its settings?
No gather rate appears in the name: [RU] Facebranch 2. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [RU] Facebranch 2 on?
Size 3,500 and seed 1412560856: the game generates the procedural map on [RU] Facebranch 2 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [RU] Facebranch 2?
To join: start Rust, press F1 and type client.connect 45.11.18.100:28754. Or press Launch Rust here and Steam opens the game and connects you.