RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers45.11.18.100:28056
Online Full Queue Fresh wipe Wipe due No query

Last Supply

Online 45.11.18.100:28056 checked 10m ago

vanilla
COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 112,737 ×1000

Entities

48 h range 110,393–113,324 · memory 3,685 MB
1239 ET SINCE RESTART 3D 15H

Uptime

3 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,347top 33%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory3,685MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct24 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:19 UTC20d ago 2 – running 0
Fri 18 Sep, 20:03 UTC41d ago 0 – 20.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Last Supply?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 3 hours.

What wipe timing does Last Supply follow?

To tell the rhythm of Last Supply, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 15 hours ago.

Tag meanings

How should you read the tags on Last Supply?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from Last Supply. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Last Supply appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Last Supply: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

Where does Last Supply sit in the rankings?

Player hours over seven days put Last Supply at #7,347, in the top 33% of all ranked servers.

How full does Last Supply get?

Current headcount on Last Supply: 0 players, 400 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Last Supply run from?

Reading: location. Last Supply gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.11.18.100:28056.

What Rust version is Last Supply on?

Reading: Last Supply, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Last Supply within range?

Check: fps. Average 58 server fps over the last 48 hours, low of 21. Within range. Check: entities. The peak was 113,324, counting buildings, deployables and the rest of the world. Memory peak: 4,048 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Last Supply, and is it online?

Reading: online. Last Supply answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 15 hours ago. Uptime for the last 7 full days: 160 of 168 hours, or 95%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Last Supply?

No gather rate appears in the name: Last Supply. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is Last Supply on?

Size 4,500 and seed 1234: the game generates the procedural map on Last Supply from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Last Supply?

Press F1 in Rust and enter client.connect 45.11.18.100:28056. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp400
Max players The server holds 400 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.