Last Supply
Online 45.11.18.100:28056 checked 10m ago
Server instruments
last reading Fri 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 110,393–113,324 · memory 3,685 MBUptime
3 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:19 UTC20d ago | 2 | – | running | 0 |
| Fri 18 Sep, 20:03 UTC41d ago | 0 | – | 20.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/250
- 85/200
- 191/250
- 4/100
- 237/300
- 328/300
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Last Supply?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 3 hours.
What wipe timing does Last Supply follow?
To tell the rhythm of Last Supply, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 15 hours ago.
Tag meanings
How should you read the tags on Last Supply?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from Last Supply. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Last Supply appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Last Supply: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
Where does Last Supply sit in the rankings?
Player hours over seven days put Last Supply at #7,347, in the top 33% of all ranked servers.
How full does Last Supply get?
Current headcount on Last Supply: 0 players, 400 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Last Supply run from?
Reading: location. Last Supply gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.11.18.100:28056.
What Rust version is Last Supply on?
Reading: Last Supply, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Last Supply within range?
Check: fps. Average 58 server fps over the last 48 hours, low of 21. Within range. Check: entities. The peak was 113,324, counting buildings, deployables and the rest of the world. Memory peak: 4,048 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Last Supply, and is it online?
Reading: online. Last Supply answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 15 hours ago. Uptime for the last 7 full days: 160 of 168 hours, or 95%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Last Supply?
No gather rate appears in the name: Last Supply. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is Last Supply on?
Size 4,500 and seed 1234: the game generates the procedural map on Last Supply from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Last Supply?
Press F1 in Rust and enter client.connect 45.11.18.100:28056. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.