RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers43.227.71.245:20631
Offline Full Queue Fresh wipe Wipe due No query

The Rust Server

Offline 43.227.71.245:20631 checked 21h ago

COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 43,695 ×1000

Entities

48 h range 43,479–45,743 · memory 3,621 MB
1239 ET SINCE RESTART 18D 23H

Uptime

18 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory3,621MBat the last reading
REC 1

Players

AveragePeak
0123423:0004:0009:0014:0019:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0004:0009:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:27 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on The Rust Server?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does The Rust Server follow?

The rhythm of The Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 21 hours ago.

Tags

How should you read the tags on The Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from The Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show The Rust Server?

On Rust Metrics, The Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does The Rust Server hold among Rust servers?

Ranking for The Rust Server: #15,339 on seven-day player hours, top 69% of all ranked servers.

How full does The Rust Server get?

Reading for The Rust Server: offline at this moment; last seen 21 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does The Rust Server sit?

Reading: location. The Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 43.227.71.245:20631.

What Rust version is The Rust Server on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by The Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for The Rust Server?

Over the last 48 hours the average was 112 server fps; the floor was 34. Check: entities. The peak was 45,743, counting buildings, deployables and the rest of the world. Reading: 3,792 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on The Rust Server, and is it online?

Reading: offline. The Rust Server last answered 21 hours ago. Reading: uptime. About 18 days 23 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

How is The Rust Server configured, and what rules are in force?

No gather rate appears in the name: The Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is The Rust Server on?

Size 3,000 and seed 1175069549: the game generates the procedural map on The Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join The Rust Server?

To join: start Rust, press F1 and type client.connect 43.227.71.245:20631. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build Build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.