RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers43.198.156.126:28015
Offline Full Queue Fresh wipe Wipe due No query

WCE-Test-NoEAC

Offline 43.198.156.126:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,788top 62%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does WCE-Test-NoEAC wipe, and when?

To tell the rhythm of WCE-Test-NoEAC, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 5 hours ago.

Tags

Which tags does WCE-Test-NoEAC carry, and what do they mean?

These are the tags WCE-Test-NoEAC publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WCE-Test-NoEAC appear in Rust Metrics lists and filters?

Rust Metrics lists featuring WCE-Test-NoEAC: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does WCE-Test-NoEAC sit in the rankings?

Ranking for WCE-Test-NoEAC: #13,788 on seven-day player hours, top 62% of all ranked servers.

What is the population on WCE-Test-NoEAC?

Reading for WCE-Test-NoEAC: offline at this moment; last seen 3 days 4 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does WCE-Test-NoEAC sit?

Reading: location. WCE-Test-NoEAC gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 43.198.156.126:28015.

What Rust version is WCE-Test-NoEAC on?

Rust network protocol 2635 and build 168909 on Windows is the build WCE-Test-NoEAC runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is WCE-Test-NoEAC, and is it online now?

Reading: offline. WCE-Test-NoEAC last answered 3 days 4 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What settings and rules apply on WCE-Test-NoEAC?

Check: gather rate. The name WCE-Test-NoEAC does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on WCE-Test-NoEAC?

Check: map. Procedural, generated by the game, on WCE-Test-NoEAC.

How to join

What do you do to join WCE-Test-NoEAC?

Press F1 in Rust and enter client.connect 43.198.156.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.