WCE-Test-NoEAC
Offline 43.198.156.126:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
How often does WCE-Test-NoEAC wipe, and when?
To tell the rhythm of WCE-Test-NoEAC, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 5 hours ago.
Tags
Which tags does WCE-Test-NoEAC carry, and what do they mean?
These are the tags WCE-Test-NoEAC publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does WCE-Test-NoEAC appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WCE-Test-NoEAC: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does WCE-Test-NoEAC sit in the rankings?
Ranking for WCE-Test-NoEAC: #13,788 on seven-day player hours, top 62% of all ranked servers.
What is the population on WCE-Test-NoEAC?
Reading for WCE-Test-NoEAC: offline at this moment; last seen 3 days 4 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does WCE-Test-NoEAC sit?
Reading: location. WCE-Test-NoEAC gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 43.198.156.126:28015.
What Rust version is WCE-Test-NoEAC on?
Rust network protocol 2635 and build 168909 on Windows is the build WCE-Test-NoEAC runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is WCE-Test-NoEAC, and is it online now?
Reading: offline. WCE-Test-NoEAC last answered 3 days 4 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What settings and rules apply on WCE-Test-NoEAC?
Check: gather rate. The name WCE-Test-NoEAC does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on WCE-Test-NoEAC?
Check: map. Procedural, generated by the game, on WCE-Test-NoEAC.
How to join
What do you do to join WCE-Test-NoEAC?
Press F1 in Rust and enter client.connect 43.198.156.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.