dino server
Offline 41.62.40.140:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 686/750
- 59/250
- 94/250
- 400/450
- 208/250
- 174/250
Quick answers
from the figures on this pageWipe schedule
How often does dino server wipe, and when?
To tell the rhythm of dino server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 9 hours ago the current world was made.
Lists and filters
How should you read the tags on dino server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164129 (Build): Game build reading: 164129; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from dino server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show dino server?
On Rust Metrics, dino server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does dino server sit in the rankings?
Ranking for dino server: #15,439 on seven-day player hours, top – of all ranked servers.
How full does dino server get?
Status for dino server: offline. Last seen 40 days ago.
Server details
Which location does dino server run from?
Reading: location. dino server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 41.62.40.140:28015.
What Rust version is dino server on?
Version check: Rust network protocol 2633 and build 164129 on Windows, run by dino server. Matching protocol is required to join. Let Steam update your game.
How reliable is dino server, and is it online now?
Reading: offline. dino server last answered 40 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
How is dino server configured, and what rules are in force?
Check: gather rate. The name dino server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is dino server on?
The game generates a procedural map for dino server.
How to join
How do you connect to dino server?
To join: start Rust, press F1 and type client.connect 41.62.40.140:28015. Or press Launch Rust here and Steam opens the game and connects you.