RUST METRICSFlight deck · live data
Data live Servers11,786 Players66,925 Populated3,511 Fresh wipes 3 h190 Scan5 min
‹ All servers41.109.222.200:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 41.109.222.200:28015 checked 18d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,855top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does OTCHO wipe, and when?

To tell the rhythm of OTCHO, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 1 hours ago.

Tag meanings

Which tags does OTCHO carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from OTCHO. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does OTCHO appear in Rust Metrics lists and filters?

Rust Metrics lists featuring OTCHO: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Occupancy

Where does OTCHO sit in the rankings?

Ranking for OTCHO: #15,855 on seven-day player hours, top 72% of all ranked servers. Check: group rank. #633 among quad servers.

What player count does OTCHO carry?

Status for OTCHO: offline. Last seen 18 days 10 hours ago.

Operator and location

Where does OTCHO sit?

No region tag on OTCHO. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 41.109.222.200:28015.

What Rust version is OTCHO on?

Rust network protocol 2634 and build 167398 on Linux is the build OTCHO runs. Check: protocol. To join, your game must match; Steam handles the update.

Is OTCHO up, and how often does it stay up?

Check: connection. OTCHO is offline at this moment. Last contact was 18 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

What settings and rules apply on OTCHO?

Reading the name gives no gather rate for OTCHO. The group cap is 4 players, read as quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is OTCHO on?

Check: map. Procedural, generated by the game, on OTCHO.

Connection

How do you connect to OTCHO?

To join: start Rust, press F1 and type client.connect 41.109.222.200:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp50
Max players 50 slots in total.
ts4
Group limit Team cap: 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.