RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,808 Populated2,943 Fresh wipes 3 h91 Scan5 min
‹ All servers41.108.240.29:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 41.108.240.29:28015 checked 16d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,611top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does OTCHO wipe?

The rhythm of OTCHO's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 15 hours ago.

Lists and filters

How should you read the tags on OTCHO?

Tags published by OTCHO, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does OTCHO appear in Rust Metrics lists and filters?

Rust Metrics lists featuring OTCHO: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Occupancy

Where does OTCHO sit in the rankings?

Ranking for OTCHO: #15,611 on seven-day player hours, top 71% of all ranked servers. Check: group rank. #620 among quad servers.

What is the population on OTCHO?

Status for OTCHO: offline. Last seen 16 days 23 hours ago.

Server

Which location does OTCHO run from?

Reading: location. OTCHO gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 41.108.240.29:28015.

What Rust version is OTCHO on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by OTCHO. To get in, your game needs the same protocol; Steam applies the update.

Is OTCHO up, and how often does it stay up?

Check: connection. OTCHO is offline at this moment. Last contact was 16 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 11 October 2026.

Settings and map

What settings and rules apply on OTCHO?

Check: gather rate. The name OTCHO does not state one. The group cap is 4 players, read as quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is OTCHO on?

The game generates a procedural map for OTCHO.

Connection

How can you get onto OTCHO?

Press F1 in Rust and enter client.connect 41.108.240.29:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp50
Max players 50 slots in total.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.