RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h50 Scan5 min
‹ All servers41.108.208.0:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 41.108.208.0:28015 checked 19d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,842top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does OTCHO wipe, and when?

Its rhythm cannot be told from the wipes of OTCHO on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 8 hours ago.

Tag meanings

Which tags does OTCHO carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from OTCHO. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does OTCHO appear in Rust Metrics lists and filters?

These Rust Metrics lists carry OTCHO: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Occupancy

Where does OTCHO sit in the rankings?

Ranking for OTCHO: #15,842 on seven-day player hours, top 72% of all ranked servers. Among servers in quad, it stands at #635.

How full does OTCHO get?

OTCHO is not responding; status offline, last seen 19 days 19 hours ago.

Server details

What location is OTCHO hosted in?

No region tag on OTCHO. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 41.108.208.0:28015.

What Rust version is OTCHO on?

Version check: Rust network protocol 2634 and build 167058 on Linux, run by OTCHO. To get in, your game needs the same protocol; Steam applies the update.

How reliable is OTCHO, and is it online now?

OTCHO reports offline. The last reading came 19 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Rules and settings

How is OTCHO configured, and what rules are in force?

Check: gather rate. The name OTCHO does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is OTCHO on?

The game generates a procedural map for OTCHO.

How to join

What do you do to join OTCHO?

Check: join. Open Rust, press F1, then enter client.connect 41.108.208.0:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp50
Max players Slots: 50.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.