RUST METRICSFlight deck · live data
Data live Servers11,869 Players97,045 Populated3,902 Fresh wipes 3 h396 Scan5 min
‹ All servers4.182.234.116:27014
Offline Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 1

Offline 4.182.234.116:27014 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 50 /100

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#4,733top 22%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct11 Oct15 Oct20 Oct25 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:06 UTC12d ago 70 – running 56
Thu 15 Oct, 07:08 UTC14d ago 70 – 1.5 days 64
Wed 14 Oct, 22:35 UTC14d ago 70 – 0.4 days 50
Wed 14 Oct, 15:39 UTC15d ago 70 – 0.3 days 52
Sun 11 Oct, 13:25 UTC18d ago 70 held half 3.1 days 66
Sat 10 Oct, 07:19 UTC19d ago 70 – 1.3 days 54
Fri 9 Oct, 23:44 UTC19d ago 70 – 0.3 days 42
Fri 9 Oct, 01:28 UTC20d ago 70 – 0.9 days 42
Wed 7 Oct, 13:50 UTC22d ago 70 – 1.5 days 66
Tue 6 Oct, 21:24 UTC22d ago 70 – 0.7 days 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] Facepunch 1 when wipe day comes?

An average of 70 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [EU] Facepunch 1 wipe?

No next wipe can be predicted for [EU] Facepunch 1, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 19 hours ago.

Tags

How should you read the tags on [EU] Facepunch 1?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; v2634 (Protocol): Protocol 2634: join only on the same game version; ptrak (Networking): Network layer: RakNet, the standard for the game; monthly (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; vanilla (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; tutorial (Tutorial on): New here? Facepunch's tutorial can be your start; official (Custom tag): This tag is non-standard, added by the owner or a plugin; hf0b62bfa (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from [EU] Facepunch 1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Facepunch 1?

These Rust Metrics lists carry [EU] Facepunch 1: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.

Player count

Where does [EU] Facepunch 1 sit in the rankings?

Player hours over seven days put [EU] Facepunch 1 at #4,733, in the top 22% of all ranked servers.

How full does [EU] Facepunch 1 get?

Status for [EU] Facepunch 1: offline. Last seen 11 days 3 hours ago.

Server details

Where does [EU] Facepunch 1 sit?

Check: location. No region tag comes from [EU] Facepunch 1, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 4.182.234.116:27014.

What Rust version is [EU] Facepunch 1 on?

Version check: Rust network protocol 2634 on Linux, run by [EU] Facepunch 1. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [EU] Facepunch 1, and is it online now?

Check: connection. [EU] Facepunch 1 is offline at this moment. Last contact was 11 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.

Settings and map

What settings and rules apply on [EU] Facepunch 1?

Reading the name gives no gather rate for [EU] Facepunch 1. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Facepunch 1?

From seed 600566, the game generates the procedural map on [EU] Facepunch 1. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [EU] Facepunch 1?

Press F1 in Rust and enter client.connect 4.182.234.116:27014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
v2634
Protocol Protocol 2634: join only on the same game version.
ptrak
Networking Network layer: RakNet, the standard for the game.

Wipe schedule

monthly
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

vanilla
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

tutorial
Tutorial on New here? Facepunch's tutorial can be your start.

Other

official
Custom tag This tag is non-standard, added by the owner or a plugin.
hf0b62bfa
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.