RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers4.182.220.38:27016
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch Softcore 2

Online 4.182.220.38:27016 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 46 /100

Players now

46% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 200 SERVER FPS

Server fps

48 h low 200 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 13,643 ×1000

Entities

48 h range 10,118–39,677 · memory 1,217 MB
1239 ET SINCE RESTART 06:14

Uptime

6 h 14 min since its last restart, at the last reading
7-day average54peak 70
Rank#478top 2%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps
Memory1,217MB48 h peak 70 players
REC 1

Players

AveragePeakWipe
02040608013:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 13:07 UTCWIPEWiped Thu 29 Oct, 03:46 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020013:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 13:07 UTCWIPEWiped Thu 29 Oct, 03:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak70players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:46 UTC8h ago – – running 41
Wed 28 Oct, 13:07 UTC23h ago – – – 40
Tue 27 Oct, 01:58 UTC2d ago 70 – 1.5 days 52
Sun 25 Oct, 05:22 UTC4d ago 70 – 1.9 days 51

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] Facepunch Softcore 2?

An average of 70 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 4 hours.

When does [EU] Facepunch Softcore 2 wipe?

No next wipe can be predicted for [EU] Facepunch Softcore 2, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 hours ago the current world was made.

Tag meanings

Which tags does [EU] Facepunch Softcore 2 carry, and what do they mean?

Tags published by [EU] Facepunch Softcore 2, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; v2635 (Protocol): Protocol 2635: join only on the same game version; ptrak (Networking): This is RakNet, Rust's usual network layer; monthly (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; softcore (Softcore): In Facepunch's softcore mode you keep some of your loot on death; tutorial (Tutorial on): The Facepunch tutorial is open to new players here; official (Custom tag): A plugin or the owner set this tag; Rust does not ship it; hdd2289ff (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [EU] Facepunch Softcore 2?

Rust Metrics lists featuring [EU] Facepunch Softcore 2: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Population

What position does [EU] Facepunch Softcore 2 hold among Rust servers?

Player hours over seven days put [EU] Facepunch Softcore 2 at #478, in the top 2% of all ranked servers.

How full does [EU] Facepunch Softcore 2 get?

Current headcount on [EU] Facepunch Softcore 2: 46 players, 100 slots available. Check: players over seven days. Average 54, peak 70. Check: 48-hour peak. 16:00 UTC, 59 players on average.

Server details

Where does [EU] Facepunch Softcore 2 sit?

Check: location. No region tag comes from [EU] Facepunch Softcore 2, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 4.182.220.38:27016.

What Rust version is [EU] Facepunch Softcore 2 on?

Reading: [EU] Facepunch Softcore 2, Rust network protocol 2635, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Facepunch Softcore 2 perform?

Over the last 48 hours the average was 200 server fps; the floor was 200. Peak entity count: 39,677. Buildings, deployables and all else included. Check: memory. Peak use was 1,997 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Facepunch Softcore 2, and is it online now?

[EU] Facepunch Softcore 2 reports online. Status: normal. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What rules does [EU] Facepunch Softcore 2 enforce, and what are its settings?

Check: gather rate. The name [EU] Facepunch Softcore 2 does not state one. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Facepunch Softcore 2?

Check: map. Procedural, size 4,500, seed 168757, generated by the game on [EU] Facepunch Softcore 2. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [EU] Facepunch Softcore 2?

Check: join. Open Rust, press F1, then enter client.connect 4.182.220.38:27016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,softcore,tutorial,hdd2289ff,stok,gmrust

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
v2635
Protocol Protocol 2635: join only on the same game version.
ptrak
Networking This is RakNet, Rust's usual network layer.

Wipe schedule

monthly
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

softcore
Softcore In Facepunch's softcore mode you keep some of your loot on death.

Gameplay

tutorial
Tutorial on The Facepunch tutorial is open to new players here.

Other

official
Custom tag A plugin or the owner set this tag; Rust does not ship it.
hdd2289ff
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.