Test265
Offline 39.186.94.142:28025 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 436/475
- 384/375
- 48/250
- 32/250
- 52/100
- 143/200
Quick answers
from the figures on this pageWipe schedule
How often does Test265 wipe, and when?
To tell the rhythm of Test265, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 11 hours ago.
Lists and filters
Which tags does Test265 carry, and what do they mean?
These are the tags Test265 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; v2583 (Protocol): Match the game version: protocol 2583 is required; cs110006 (Build): The server runs game build 110006; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): Region code reading: au1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test265?
These Rust Metrics lists carry Test265: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Population
What position does Test265 hold among Rust servers?
Player hours over seven days put Test265 at #15,323, in the top 69% of all ranked servers.
What player count does Test265 carry?
Reading for Test265: offline at this moment; last seen 6 days 11 hours ago. Check: player average. 0 over the last seven days.
Server
Where does Test265 sit?
Reading: location. Test265 gives no region, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 39.186.94.142:28025.
What Rust version is Test265 on?
Version check: Rust network protocol 2583 and build 110006 on Windows, run by Test265. To get in, your game needs the same protocol; Steam applies the update.
Is Test265 up, and how often does it stay up?
Check: connection. Test265 is offline at this moment. Last contact was 6 days 11 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Test265 enforce, and what are its settings?
Reading the name gives no gather rate for Test265. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test265 on?
The game generates a procedural map for Test265.
Join
How can you get onto Test265?
Press F1 in Rust and enter client.connect 39.186.94.142:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.