LocalServer
Offline 39.186.94.142:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 15:35 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 15:05 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 14:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 14:11 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 13:59 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 13:32 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 09:27 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:25 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:03 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:54 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:26 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 05:34 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 23:58 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 23:44 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 22:53 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 16:28 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 14:27 UTC7d ago | 1 | held half | 2.4 days | 0 |
| Thu 22 Oct, 06:59 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 04:11 UTC7d ago | 1 | – | 0.4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageReset cycle
What wipe timing does LocalServer follow?
A new world is made every few hours by LocalServer, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on LocalServer?
Tags published by LocalServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): Protocol 2583: join only on the same game version; cs110006 (Build): Build 110006; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rau1 (Region code): Region code reading: au1; ^p (PvE): No fighting between players: the world itself is the hazard. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LocalServer?
Rust Metrics lists featuring LocalServer: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
Occupancy
What position does LocalServer hold among Rust servers?
Ranking for LocalServer: #7,608 on seven-day player hours, top 34% of all ranked servers.
What player count does LocalServer carry?
LocalServer is not responding; status offline, last seen 3 days 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does LocalServer run from?
No region tag on LocalServer, whose region code is au1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 39.186.94.142:28015.
What Rust version is LocalServer on?
Version check: Rust network protocol 2583 and build 110006 on Windows, run by LocalServer. Matching protocol is required to join. Let Steam update your game.
What is the uptime on LocalServer, and is it online?
Reading: offline. LocalServer last answered 3 days 23 hours ago. Reading: 17% uptime over the last 6 full days. It was up 24 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
How is LocalServer configured, and what rules are in force?
Check: gather rate. The name LocalServer does not state one. The group limit is not published. Mode check gives pve; no combat against other players. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on LocalServer?
Check: map. Procedural, generated by the game, on LocalServer.
Connection
What do you do to join LocalServer?
Press F1 in Rust and enter client.connect 39.186.94.142:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.