RUST METRICSFlight deck · live data
Data live Servers11,909 Players102,314 Populated3,972 Fresh wipes 3 h409 Scan5 min
‹ All servers39.146.142.210:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Server

Offline 39.146.142.210:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,289top 46%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local Rust Server wipe, and when?

The rhythm of Local Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 2 hours ago.

Tags

How should you read the tags on Local Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Local Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Local Rust Server hold among Rust servers?

Ranking for Local Rust Server: #10,289 on seven-day player hours, top 46% of all ranked servers.

How full does Local Rust Server get?

Status for Local Rust Server: offline. Last seen 2 days 8 hours ago. Check: players over seven days. Average 1, peak 1.

Server

What location is Local Rust Server hosted in?

Reading: location. Local Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 39.146.142.210:28015.

What Rust version is Local Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Rust Server. Matching protocol is required to join. Let Steam update your game.

Is Local Rust Server up, and how often does it stay up?

Check: connection. Local Rust Server is offline at this moment. Last contact was 2 days 8 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

What rules does Local Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Local Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Local Rust Server on?

Check: map. Procedural, generated by the game, on Local Rust Server.

How to join

How do you connect to Local Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 39.146.142.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.