A Rust Server
Offline 38.54.45.192:25944 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 118/200
- 14/250
- 17/250
- 15/100
- 34/200
Quick answers
from the figures on this pageWipe timing
How often does A Rust Server wipe, and when?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 days 13 hours ago.
Tag meanings
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server?
These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,384, in the top – of all ranked servers.
How full does A Rust Server get?
Reading for A Rust Server: offline at this moment; last seen 39 days 7 hours ago.
Server
Where does A Rust Server sit?
No region comes from A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 38.54.45.192:25944.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 164530 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is A Rust Server up, and how often does it stay up?
Reading: offline. A Rust Server last answered 39 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
How is A Rust Server configured, and what rules are in force?
No gather rate appears in the name: A Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
The game generates a procedural map for A Rust Server.
How to join
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 38.54.45.192:25944. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.