RUST METRICSFlight deck · live data
Data live Servers11,687 Players50,243 Populated3,286 Fresh wipes 3 h136 Scan5 min
‹ All servers38.49.72.72:28015
Offline Full Queue Fresh wipe Wipe due No query

Ubernetes

Offline 38.49.72.72:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,414top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Ubernetes wipe?

To tell the rhythm of Ubernetes, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 15 hours ago.

Lists and filters

How should you read the tags on Ubernetes?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Ubernetes. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Ubernetes?

On Rust Metrics, Ubernetes sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Ubernetes hold among Rust servers?

Ranking for Ubernetes: #15,414 on seven-day player hours, top 69% of all ranked servers.

How full does Ubernetes get?

Ubernetes is not responding; status offline, last seen 5 days 12 hours ago. A seven-day average of 0 players is the reading.

Server

Which location does Ubernetes run from?

No region comes from Ubernetes. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 38.49.72.72:28015.

What Rust version is Ubernetes on?

Rust network protocol 2634 and build 166652 on Linux is the build Ubernetes runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Ubernetes, and is it online?

Reading: offline. Ubernetes last answered 5 days 12 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Settings and map

How is Ubernetes configured, and what rules are in force?

No gather rate appears in the name: Ubernetes. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Ubernetes on?

Check: map. Procedural, generated by the game, on Ubernetes.

How to join

What do you do to join Ubernetes?

Press F1 in Rust and enter client.connect 38.49.72.72:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.