RUST METRICSFlight deck · live data
Data live Servers11,700 Players43,056 Populated3,055 Fresh wipes 3 h102 Scan5 min
‹ All servers38.40.53.91:28015
Online Full Queue Fresh wipe Wipe due No query

My Private Server

Online 38.40.53.91:28015 checked 10m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe184d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123407:0014:0021:0009:0016:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Private Server wipe?

The rhythm of My Private Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 184 days 3 hours ago the current world was made.

Lists and filters

How should you read the tags on My Private Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2623 (Protocol): Your game must run protocol 2623 to get in; cs148916 (Build): The server runs game build 148916; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus4 (Region code): us4 is the region code on record from My Private Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Private Server?

These Rust Metrics lists carry My Private Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Private Server hold among Rust servers?

Ranking for My Private Server: #15,349 on seven-day player hours, top 69% of all ranked servers.

How full does My Private Server get?

Current headcount on My Private Server: 0 players, 10 slots available. Seven-day reading: 0 players on average.

Server details

Which location does My Private Server run from?

No region tag on My Private Server, whose region code is us4. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 38.40.53.91:28015.

What Rust version is My Private Server on?

Version check: Rust network protocol 2623 and build 148916 on Windows, run by My Private Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Private Server, and is it online?

My Private Server reports online. Status: normal. Reading: 71% uptime over the last 2 full days. It was up 34 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does My Private Server enforce, and what are its settings?

No gather rate appears in the name: My Private Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Private Server?

Procedural map on My Private Server, made by the game's generator.

Join

How do you connect to My Private Server?

To join: start Rust, press F1 and type client.connect 38.40.53.91:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rus4,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2623
Protocol Your game must run protocol 2623 to get in.
cs148916
Build The server runs game build 148916.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus4
Region code us4 is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.