smolTEA
Offline 38.25.53.87:28015 checked 19h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 648/700
- 43/250
- 90/250
- 359/400
- 165/200
- 142/225
Quick answers
from the figures on this pageWipe timing
What wipe timing does smolTEA follow?
Its rhythm cannot be told from the wipes of smolTEA on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 hours ago the current world was made.
Tags
Which tags does smolTEA carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from smolTEA. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show smolTEA?
Rust Metrics lists featuring smolTEA: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does smolTEA sit in the rankings?
Player hours over seven days put smolTEA at #15,404, in the top 69% of all ranked servers.
What player count does smolTEA carry?
Reading for smolTEA: offline at this moment; last seen 19 hours ago. Seven-day reading: 0 players on average.
Server details
What location is smolTEA hosted in?
No region comes from smolTEA. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 38.25.53.87:28015.
What Rust version is smolTEA on?
Reading: smolTEA, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is smolTEA, and is it online now?
Check: connection. smolTEA is offline at this moment. Last contact was 19 hours ago. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
What settings and rules apply on smolTEA?
Reading the name gives no gather rate for smolTEA. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on smolTEA?
The game generates a procedural map for smolTEA.
How to join
How can you get onto smolTEA?
Press F1 in Rust and enter client.connect 38.25.53.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.