RUST METRICSFlight deck · live data
Data live Servers11,866 Players102,609 Populated3,946 Fresh wipes 3 h551 Scan5 min
‹ All servers37.99.36.248:28015
Offline Full Queue Fresh wipe Wipe due No query

UGDTM

Offline 37.99.36.248:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,830top 62%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does UGDTM wipe?

The rhythm of UGDTM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 6 hours ago.

Lists and filters

Which tags does UGDTM carry, and what do they mean?

Tags published by UGDTM, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show UGDTM?

These Rust Metrics lists carry UGDTM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does UGDTM hold among Rust servers?

Player hours over seven days put UGDTM at #13,830, in the top 62% of all ranked servers.

How full does UGDTM get?

UGDTM is not responding; status offline, last seen 2 days 6 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Which location does UGDTM run from?

No region comes from UGDTM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.99.36.248:28015.

What Rust version is UGDTM on?

Rust network protocol 2635 and build 168909 on Windows is the build UGDTM runs. Check: protocol. To join, your game must match; Steam handles the update.

Is UGDTM up, and how often does it stay up?

UGDTM reports offline. The last reading came 2 days 6 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

What rules does UGDTM enforce, and what are its settings?

Check: gather rate. The name UGDTM does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on UGDTM?

The game generates a procedural map for UGDTM.

Connection

How do you connect to UGDTM?

Press F1 in Rust and enter client.connect 37.99.36.248:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.