My Server Name
Offline 37.79.69.52:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 280/350
- 24/250
- 37/250
- 138/200
- 50/200
- 44/100
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 9 hours ago.
Tags
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Server Name appear in Rust Metrics lists and filters?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #4,953 on seven-day player hours, top 22% of all ranked servers.
What is the population on My Server Name?
Status for My Server Name: offline. Last seen 35 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.
Server details
Where does My Server Name sit?
Reading: location. My Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.79.69.52:28015.
What Rust version is My Server Name on?
Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 35 hours ago. Reading: 54% uptime over the last 3 full days. It was up 39 of 72 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 37.79.69.52:28015. Or press Launch Rust here and Steam opens the game and connects you.