RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h139 Scan5 min
‹ All servers37.77.109.85:28015
Offline Full Queue Fresh wipe Wipe due No query

your_server_name

Offline 37.77.109.85:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,533top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct24 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does your_server_name follow?

Its rhythm cannot be told from the wipes of your_server_name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was made.

Lists and filters

Which tags does your_server_name carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from your_server_name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does your_server_name appear in Rust Metrics lists and filters?

These Rust Metrics lists carry your_server_name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does your_server_name hold among Rust servers?

Player hours over seven days put your_server_name at #13,533, in the top 61% of all ranked servers.

How full does your_server_name get?

Reading for your_server_name: offline at this moment; last seen 4 days 1 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does your_server_name sit?

No region comes from your_server_name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.77.109.85:28015.

What Rust version is your_server_name on?

Rust network protocol 2635 and build 168909 on Windows is the build your_server_name runs. Matching protocol is required to join. Let Steam update your game.

How reliable is your_server_name, and is it online now?

Check: connection. your_server_name is offline at this moment. Last contact was 4 days 1 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. The first sighting on Rust Metrics was 3 October 2026.

Map and rules

What settings and rules apply on your_server_name?

Check: gather rate. The name your_server_name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on your_server_name?

Procedural map on your_server_name, made by the game's generator.

Join

What do you do to join your_server_name?

Press F1 in Rust and enter client.connect 37.77.109.85:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.