Alex_Home
Offline 37.67.87.25:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 515/625
- 31/250
- 51/250
- 265/325
- 103/200
- 119/150
Quick answers
from the figures on this pageWipe schedule
When does Alex_Home wipe?
Its rhythm cannot be told from the wipes of Alex_Home on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 30 days 5 hours ago.
Lists and filters
How should you read the tags on Alex_Home?
These are the tags Alex_Home publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Alex_Home?
These Rust Metrics lists carry Alex_Home: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Alex_Home hold among Rust servers?
Ranking for Alex_Home: #15,959 on seven-day player hours, top 70% of all ranked servers.
What is the population on Alex_Home?
Reading for Alex_Home: offline at this moment; last seen 25 days ago.
Server details
What location is Alex_Home hosted in?
No region tag on Alex_Home. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.67.87.25:28015.
What Rust version is Alex_Home on?
Rust network protocol 2633 and build 165217 on Windows is the build Alex_Home runs. To get in, your game needs the same protocol; Steam applies the update.
Is Alex_Home up, and how often does it stay up?
Alex_Home reports offline. The last reading came 25 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.
Map and rules
How is Alex_Home configured, and what rules are in force?
No gather rate appears in the name: Alex_Home. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Alex_Home?
Check: map. Procedural, generated by the game, on Alex_Home.
How to join
How do you connect to Alex_Home?
To join: start Rust, press F1 and type client.connect 37.67.87.25:28015. Or press Launch Rust here and Steam opens the game and connects you.