RustyForgeStaging
Offline 37.55.164.224:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 10:48 UTC29d ago | 1 | – | running | 0 |
| Thu 17 Sep, 12:52 UTC41d ago | 1 | held half | 11.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/375
- 308/325
- 21/250
- 24/250
- 50/100
- 141/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustyForgeStaging?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does RustyForgeStaging wipe?
Its rhythm cannot be told from the wipes of RustyForgeStaging on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 22 hours ago.
Lists and filters
How should you read the tags on RustyForgeStaging?
These are the tags RustyForgeStaging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168330 (Build): Build 168330; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustyForgeStaging?
On Rust Metrics, RustyForgeStaging sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustyForgeStaging hold among Rust servers?
Ranking for RustyForgeStaging: #13,561 on seven-day player hours, top 62% of all ranked servers.
What player count does RustyForgeStaging carry?
Reading for RustyForgeStaging: offline at this moment; last seen 10 days 22 hours ago.
Operator and location
Which location does RustyForgeStaging run from?
No region tag on RustyForgeStaging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.55.164.224:28015.
What Rust version is RustyForgeStaging on?
Rust network protocol 2635 and build 168330 on Windows is the build RustyForgeStaging runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustyForgeStaging, and is it online?
RustyForgeStaging reports offline. The last reading came 10 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustyForgeStaging?
Reading the name gives no gather rate for RustyForgeStaging. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustyForgeStaging?
The game generates a procedural map for RustyForgeStaging.
Connection
What do you do to join RustyForgeStaging?
To join: start Rust, press F1 and type client.connect 37.55.164.224:28015. Or press Launch Rust here and Steam opens the game and connects you.