RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h69 Scan5 min
‹ All servers37.47.190.209:28025
Offline Full Queue Fresh wipe Wipe due No query

XP236-validation

Offline 37.47.190.209:28025 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,324top 70%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:02 UTC10d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on XP236-validation when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does XP236-validation follow?

Its rhythm cannot be told from the wipes of XP236-validation on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 6 hours ago.

Tags

How should you read the tags on XP236-validation?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; v2271 (Protocol): Your game must run protocol 2271 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; h37d96d42 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from XP236-validation. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show XP236-validation?

Rust Metrics lists featuring XP236-validation: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player count

What position does XP236-validation hold among Rust servers?

Ranking for XP236-validation: #15,324 on seven-day player hours, top 70% of all ranked servers.

How full does XP236-validation get?

Status for XP236-validation: offline. Last seen 10 days 6 hours ago.

Operator and location

What location is XP236-validation hosted in?

No region comes from XP236-validation. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.47.190.209:28025.

What Rust version is XP236-validation on?

Reading: XP236-validation, Rust network protocol 2271, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is XP236-validation up, and how often does it stay up?

Check: connection. XP236-validation is offline at this moment. Last contact was 10 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.

Rules and settings

What rules does XP236-validation enforce, and what are its settings?

Check: gather rate. The name XP236-validation does not state one. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on XP236-validation?

Procedural map on XP236-validation, made by the game's generator.

Join

What do you do to join XP236-validation?

Press F1 in Rust and enter client.connect 37.47.190.209:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,v2271,h37d96d42,stok,gmrust

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
v2271
Protocol Your game must run protocol 2271 to get in.
ptrak
Networking This is RakNet, Rust's usual network layer.

Other

h37d96d42
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.