RUST METRICSFlight deck · live data
Data live Servers11,842 Players65,813 Populated3,613 Fresh wipes 3 h128 Scan5 min
‹ All servers37.30.52.78:28015
Offline Full Queue Fresh wipe Wipe due No query

CZAK Games STAGGING Test server

Offline 37.30.52.78:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,101top 59%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does CZAK Games STAGGING Test server follow?

The rhythm of CZAK Games STAGGING Test server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on CZAK Games STAGGING Test server?

These are the tags CZAK Games STAGGING Test server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169065 (Build): Build 169065; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show CZAK Games STAGGING Test server?

These Rust Metrics lists carry CZAK Games STAGGING Test server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does CZAK Games STAGGING Test server sit in the rankings?

Ranking for CZAK Games STAGGING Test server: #13,101 on seven-day player hours, top 59% of all ranked servers.

How full does CZAK Games STAGGING Test server get?

Reading for CZAK Games STAGGING Test server: offline at this moment; last seen 3 days 22 hours ago. Check: players over seven days. Average 1, peak 1.

Server

Which location does CZAK Games STAGGING Test server run from?

No region comes from CZAK Games STAGGING Test server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.30.52.78:28015.

What Rust version is CZAK Games STAGGING Test server on?

Reading: CZAK Games STAGGING Test server, Rust network protocol 2635 and build 169065, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is CZAK Games STAGGING Test server, and is it online now?

Reading: offline. CZAK Games STAGGING Test server last answered 3 days 22 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.

Rules and settings

What rules does CZAK Games STAGGING Test server enforce, and what are its settings?

Reading the name gives no gather rate for CZAK Games STAGGING Test server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is CZAK Games STAGGING Test server on?

Check: map. Procedural, generated by the game, on CZAK Games STAGGING Test server.

Connection

How can you get onto CZAK Games STAGGING Test server?

Press F1 in Rust and enter client.connect 37.30.52.78:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs169065,sc2,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169065
Build Build 169065.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.