RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers37.29.88.21:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 37.29.88.21:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,990top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep6 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago – – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does nameserver follow?

The rhythm of nameserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 21 hours ago the current world was made.

Tags

How should you read the tags on nameserver?

Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show nameserver?

These Rust Metrics lists carry nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does nameserver hold among Rust servers?

Ranking for nameserver: #15,990 on seven-day player hours, top 71% of all ranked servers.

What is the population on nameserver?

Reading for nameserver: offline at this moment; last seen 22 days 11 hours ago.

Operator and location

What location is nameserver hosted in?

Reading: location. nameserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.29.88.21:28015.

What Rust version is nameserver on?

Reading: nameserver, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on nameserver, and is it online?

nameserver reports offline. The last reading came 22 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

What settings and rules apply on nameserver?

Check: gather rate. The name nameserver does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on nameserver?

The game generates a procedural map for nameserver.

Connection

How do you connect to nameserver?

Check: join. Open Rust, press F1, then enter client.connect 37.29.88.21:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.