RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers37.29.88.11:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 37.29.88.11:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,315top 69%
Last wipe12d agono schedule published
Next wipe1d 7hFri 30 Oct, 07:13 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct8 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 7h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 07:13 UTC1d 7h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
  3. WPT 3Fri 13 Nov, 07:13 UTC15d 7h
  4. WPT 4Fri 27 Nov, 07:13 UTC29d 7h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 19hFW
  6. WPT 6Fri 11 Dec, 07:13 UTC43d 7h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 2
Fri 2 Oct, 06:22 UTC26d ago 2 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on nameserver when wipe day comes?

An average of 2 players came at the busiest on its recent wipes.

What wipe timing does nameserver follow?

Wipes on nameserver come every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC its next wipe is due. The world it runs now was made 12 days 16 hours ago.

Lists and filters

How should you read the tags on nameserver?

These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does nameserver appear in Rust Metrics lists and filters?

These Rust Metrics lists carry nameserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does nameserver hold among Rust servers?

Player hours over seven days put nameserver at #15,315, in the top 69% of all ranked servers.

What is the population on nameserver?

nameserver is not responding; status offline, last seen 9 days 3 hours ago.

Operator and location

Where does nameserver sit?

Reading: location. nameserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.29.88.11:28015.

What Rust version is nameserver on?

Rust network protocol 2634 and build 167781 on Windows is the build nameserver runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is nameserver, and is it online now?

Reading: offline. nameserver last answered 9 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

How is nameserver configured, and what rules are in force?

Check: gather rate. The name nameserver does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

What map is nameserver on?

Check: map. Procedural, generated by the game, on nameserver.

Join

How can you get onto nameserver?

Press F1 in Rust and enter client.connect 37.29.88.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.