nameserver
Offline 37.29.40.7:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC26d ago | 2 | – | running | 1 |
| Fri 25 Sep, 23:23 UTC33d ago | – | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 146/200
- 28/250
- 15/250
- 32/100
- 42/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.
What wipe timing does nameserver follow?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 18 hours ago the current world was made.
Lists and filters
Which tags does nameserver carry, and what do they mean?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nameserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does nameserver hold among Rust servers?
Player hours over seven days put nameserver at #15,990, in the top 71% of all ranked servers.
What player count does nameserver carry?
nameserver is not responding; status offline, last seen 22 days 8 hours ago.
Server details
What location is nameserver hosted in?
No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.29.40.7:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on nameserver, and is it online?
Check: connection. nameserver is offline at this moment. Last contact was 22 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Connection
How can you get onto nameserver?
Check: join. Open Rust, press F1, then enter client.connect 37.29.40.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.