nameserver
Offline 37.29.40.4:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC27d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 95/250
- 126/200
- 417/450
- 23/100
- 493/525
- 384/425
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew 3 players on average. 37 hours after the wipe, the crowd peaked on the latest wipe.
When does nameserver wipe?
The rhythm of nameserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 18 hours ago.
Lists and filters
Which tags does nameserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from nameserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does nameserver sit in the rankings?
Ranking for nameserver: #11,379 on seven-day player hours, top 50% of all ranked servers.
What player count does nameserver carry?
Status for nameserver: offline. Last seen 26 days 4 hours ago.
Operator and location
Where does nameserver sit?
No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.29.40.4:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
Check: connection. nameserver is offline at this moment. Last contact was 26 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
How to join
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 37.29.40.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.