My Server Name
Offline 37.29.3.162:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 217/250
- 16/250
- 21/250
- 118/200
- 40/200
- 42/100
Quick answers
from the figures on this pageWipe schedule
When does My Server Name wipe?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What player count does My Server Name carry?
My Server Name is not responding; status offline, last seen 44 days 13 hours ago.
Server details
Where does My Server Name sit?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.29.3.162:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 163794 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
My Server Name reports offline. The last reading came 44 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
How to join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 37.29.3.162:28015. Or press Launch Rust here and Steam opens the game and connects you.