RUST METRICSFlight deck · live data
Data live Servers11,814 Players74,934 Populated3,774 Fresh wipes 3 h146 Scan5 min
‹ All servers37.29.22.2:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1337

Offline 37.29.22.2:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does LocalRustServer1337 wipe?

Its rhythm cannot be told from the wipes of LocalRustServer1337 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 hours ago.

Tag meanings

Which tags does LocalRustServer1337 carry, and what do they mean?

Tags published by LocalRustServer1337, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does LocalRustServer1337 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring LocalRustServer1337: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does LocalRustServer1337 sit in the rankings?

Ranking for LocalRustServer1337: #15,400 on seven-day player hours, top 69% of all ranked servers.

What is the population on LocalRustServer1337?

LocalRustServer1337 is not responding; status offline, last seen 47 hours ago. Check: player average. 0 over the last seven days.

Server

Where does LocalRustServer1337 sit?

Reading: location. LocalRustServer1337 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.29.22.2:28015.

What Rust version is LocalRustServer1337 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by LocalRustServer1337. Matching protocol is required to join. Let Steam update your game.

How reliable is LocalRustServer1337, and is it online now?

LocalRustServer1337 reports offline. The last reading came 47 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on LocalRustServer1337?

Check: gather rate. The name LocalRustServer1337 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

What map is LocalRustServer1337 on?

The game generates a procedural map for LocalRustServer1337.

Join

How do you connect to LocalRustServer1337?

Press F1 in Rust and enter client.connect 37.29.22.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.