RUST METRICSFlight deck · live data
Data live Servers11,798 Players68,197 Populated3,637 Fresh wipes 3 h131 Scan5 min
‹ All servers37.228.209.32:28015
Offline Full Queue Fresh wipe Wipe due No query

My Max Size Practice Server

Offline 37.228.209.32:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,275top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:26 UTC27d ago 1 – running 1
Mon 28 Sep, 20:35 UTC30d ago 1 held half 2.6 days 0
Sun 27 Sep, 09:26 UTC31d ago 1 – 1.5 days 1
Thu 24 Sep, 12:08 UTC34d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Max Size Practice Server?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does My Max Size Practice Server follow?

No next wipe can be predicted for My Max Size Practice Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 11 hours ago the current world was made.

Lists and filters

Which tags does My Max Size Practice Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Max Size Practice Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Max Size Practice Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Max Size Practice Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Max Size Practice Server sit in the rankings?

Player hours over seven days put My Max Size Practice Server at #16,275, in the top 69% of all ranked servers.

How full does My Max Size Practice Server get?

My Max Size Practice Server is not responding; status offline, last seen 27 days 4 hours ago.

Operator and location

What location is My Max Size Practice Server hosted in?

Reading: location. My Max Size Practice Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.228.209.32:28015.

What Rust version is My Max Size Practice Server on?

Rust network protocol 2633 and build 165217 on Windows is the build My Max Size Practice Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Max Size Practice Server, and is it online now?

My Max Size Practice Server reports offline. The last reading came 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Map and rules

What rules does My Max Size Practice Server enforce, and what are its settings?

Check: gather rate. The name My Max Size Practice Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is My Max Size Practice Server on?

The game generates a procedural map for My Max Size Practice Server.

Connection

What do you do to join My Max Size Practice Server?

To join: start Rust, press F1 and type client.connect 37.228.209.32:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.