RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers37.221.76.139:28023
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 37.221.76.139:28023 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 88 175 262 350 PAX 0 /350

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 1 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,557 ×1000

Entities

48 h range 45,001–47,729 · memory 1,752 MB
1239 ET SINCE RESTART 2D 16H

Uptime

2 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory1,752MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A Rust Server wipe?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 23 hours ago the current world was made.

Tags

How should you read the tags on A Rust Server?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A Rust Server?

Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,318 on seven-day player hours, top 69% of all ranked servers.

How full does A Rust Server get?

Current headcount on A Rust Server: 0 players, 350 slots available. Seven-day reading: 0 players on average.

Server details

Where does A Rust Server sit?

No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.221.76.139:28023.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for A Rust Server?

Reading: 47 server fps on average across the last 48 hours. It never dropped below 1. Reading: 47,729 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,867 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Rust Server, and is it online?

Check: connection. A Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

Check: gather rate. The name A Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is A Rust Server on?

Size 3,000 and seed 1: the game generates the procedural map on A Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 37.221.76.139:28023. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.