RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers37.215.34.25:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 37.215.34.25:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,957top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TEST wipe, and when?

To tell the rhythm of TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC.

Tag meanings

Where does TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all.

Occupancy

Where does TEST sit in the rankings?

Ranking for TEST: #16,957 on seven-day player hours, top 71% of all ranked servers.

How full does TEST get?

TEST is not responding; status offline, last seen 31 days 10 hours ago.

Server details

Which location does TEST run from?

No region comes from TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.215.34.25:28015.

How reliable is TEST, and is it online now?

Reading: offline. TEST last answered 31 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Map and rules

How is TEST configured, and what rules are in force?

Reading the name gives no gather rate for TEST. No group limit is published. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is TEST on?

The game generates a procedural map for TEST.

Connection

How can you get onto TEST?

To join: start Rust, press F1 and type client.connect 37.215.34.25:28015. Or press Launch Rust here and Steam opens the game and connects you.