nameserver1
Offline 37.215.12.189:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:00 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 373/425
- 442/500
- 981/1000
- 58/100
- 986/1000
- 31/250
Quick answers
from the figures on this pageReset cycle
What happens on nameserver1 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does nameserver1 wipe?
The rhythm of nameserver1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 10 hours ago.
Tag meanings
How should you read the tags on nameserver1?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from nameserver1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry nameserver1: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does nameserver1 sit in the rankings?
Player hours over seven days put nameserver1 at #15,874, in the top 72% of all ranked servers.
What is the population on nameserver1?
Reading for nameserver1: offline at this moment; last seen 20 days 19 hours ago.
Server details
Where does nameserver1 sit?
Reading: location. nameserver1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.215.12.189:28015.
What Rust version is nameserver1 on?
Rust network protocol 2634 and build 167058 on Windows is the build nameserver1 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver1, and is it online?
Check: connection. nameserver1 is offline at this moment. Last contact was 20 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
What rules does nameserver1 enforce, and what are its settings?
No gather rate appears in the name: nameserver1. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver1 on?
Procedural map on nameserver1, made by the game's generator.
Join
How do you connect to nameserver1?
Check: join. Open Rust, press F1, then enter client.connect 37.215.12.189:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.