niceServer
Offline 37.214.67.36:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 275/350
- 23/250
- 37/250
- 140/200
- 52/200
- 44/100
Quick answers
from the figures on this pageReset cycle
When does niceServer wipe?
To tell the rhythm of niceServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 10 hours ago the current world was made.
Lists and filters
Which tags does niceServer carry, and what do they mean?
Tags published by niceServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does niceServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring niceServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does niceServer hold among Rust servers?
Player hours over seven days put niceServer at #13,060, in the top – of all ranked servers.
What player count does niceServer carry?
Reading for niceServer: offline at this moment; last seen 44 days 8 hours ago.
Server
What location is niceServer hosted in?
No region tag on niceServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.214.67.36:28015.
What Rust version is niceServer on?
Rust network protocol 2633 and build 163794 on Windows is the build niceServer runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on niceServer, and is it online?
Reading: offline. niceServer last answered 44 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on niceServer?
No gather rate appears in the name: niceServer. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on niceServer?
Check: map. Procedural, generated by the game, on niceServer.
Connection
How can you get onto niceServer?
To join: start Rust, press F1 and type client.connect 37.214.67.36:28015. Or press Launch Rust here and Steam opens the game and connects you.