VladMurkov
Offline 37.214.29.49:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does VladMurkov follow?
The rhythm of VladMurkov's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 6 hours ago.
Lists and filters
Which tags does VladMurkov carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from VladMurkov. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show VladMurkov?
These Rust Metrics lists carry VladMurkov: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does VladMurkov hold among Rust servers?
Ranking for VladMurkov: #14,398 on seven-day player hours, top 60% of all ranked servers.
What player count does VladMurkov carry?
VladMurkov is not responding; status offline, last seen 28 days 5 hours ago.
Operator and location
Where does VladMurkov sit?
Reading: location. VladMurkov gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.214.29.49:28015.
What Rust version is VladMurkov on?
Rust network protocol 2633 and build 165217 on Windows is the build VladMurkov runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is VladMurkov, and is it online now?
Check: connection. VladMurkov is offline at this moment. Last contact was 28 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
How is VladMurkov configured, and what rules are in force?
Check: gather rate. The name VladMurkov does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on VladMurkov?
Procedural map on VladMurkov, made by the game's generator.
Join
How do you connect to VladMurkov?
Check: join. Open Rust, press F1, then enter client.connect 37.214.29.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.