myserver
Offline 37.214.17.149:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
How often does myserver wipe, and when?
To tell the rhythm of myserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 5 hours ago.
Lists and filters
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from myserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #15,459, in the top – of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 43 days 4 hours ago.
Operator and location
What location is myserver hosted in?
No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.214.17.149:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 163794 on Windows is the build myserver runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
myserver reports offline. The last reading came 43 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Reading the name gives no gather rate for myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
Procedural map on myserver, made by the game's generator.
Join
How can you get onto myserver?
Press F1 in Rust and enter client.connect 37.214.17.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.