RUST METRICSFlight deck · live data
Data live Servers11,642 Players45,345 Populated3,112 Fresh wipes 3 h106 Scan5 min
‹ All servers37.212.82.120:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 37.212.82.120:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,977top 68%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Server name on in-game server list wipe, and when?

Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 17 hours ago.

Tag meanings

Which tags does Server name on in-game server list carry, and what do they mean?

These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Server name on in-game server list appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Server name on in-game server list hold among Rust servers?

Ranking for Server name on in-game server list: #14,977 on seven-day player hours, top 68% of all ranked servers.

What player count does Server name on in-game server list carry?

Server name on in-game server list is not responding; status offline, last seen 35 days 20 hours ago.

Server details

Which location does Server name on in-game server list run from?

No region comes from Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.212.82.120:28015.

What Rust version is Server name on in-game server list on?

Reading: Server name on in-game server list, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Server name on in-game server list, and is it online?

Server name on in-game server list reports offline. The last reading came 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

What settings and rules apply on Server name on in-game server list?

Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How can you get onto Server name on in-game server list?

Check: join. Open Rust, press F1, then enter client.connect 37.212.82.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.