Server name on in-game server list
Offline 37.212.82.120:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 291/300
- 269/250
- 26/250
- 23/250
- 38/100
- 129/200
Quick answers
from the figures on this pageReset cycle
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 17 hours ago.
Tag meanings
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Server name on in-game server list hold among Rust servers?
Ranking for Server name on in-game server list: #14,977 on seven-day player hours, top 68% of all ranked servers.
What player count does Server name on in-game server list carry?
Server name on in-game server list is not responding; status offline, last seen 35 days 20 hours ago.
Server details
Which location does Server name on in-game server list run from?
No region comes from Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.212.82.120:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Server name on in-game server list, and is it online?
Server name on in-game server list reports offline. The last reading came 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
What settings and rules apply on Server name on in-game server list?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 37.212.82.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.