DADDY
Offline 37.211.181.23:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
12% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does DADDY follow?
To tell the rhythm of DADDY, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 4 hours ago.
Tags
Which tags does DADDY carry, and what do they mean?
These are the tags DADDY publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show DADDY?
These Rust Metrics lists carry DADDY: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does DADDY sit in the rankings?
Ranking for DADDY: #14,378 on seven-day player hours, top 65% of all ranked servers.
What player count does DADDY carry?
DADDY is not responding; status offline, last seen 18 days 3 hours ago.
Operator and location
What location is DADDY hosted in?
No region tag on DADDY. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.211.181.23:28015.
What Rust version is DADDY on?
Rust network protocol 2634 and build 167398 on Windows is the build DADDY runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DADDY, and is it online?
DADDY reports offline. The last reading came 18 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Settings and map
How is DADDY configured, and what rules are in force?
Check: gather rate. The name DADDY does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on DADDY?
Check: map. Procedural, generated by the game, on DADDY.
Connection
What do you do to join DADDY?
To join: start Rust, press F1 and type client.connect 37.211.181.23:28015. Or press Launch Rust here and Steam opens the game and connects you.