Telefoni
Offline 37.204.212.166:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 377/525
- 47/250
- 35/250
- 137/200
- 160/300
Quick answers
from the figures on this pageWipe schedule
When does Telefoni wipe?
The rhythm of Telefoni's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 39 days ago.
Tag meanings
How should you read the tags on Telefoni?
Tags published by Telefoni, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Telefoni appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Telefoni: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Telefoni sit in the rankings?
Ranking for Telefoni: #13,254 on seven-day player hours, top – of all ranked servers.
How full does Telefoni get?
Telefoni is not responding; status offline, last seen 39 days ago.
Server
Where does Telefoni sit?
No region tag on Telefoni. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.204.212.166:28015.
What Rust version is Telefoni on?
Rust network protocol 2633 and build 164530 on Windows is the build Telefoni runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Telefoni, and is it online now?
Check: connection. Telefoni is offline at this moment. Last contact was 39 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Telefoni enforce, and what are its settings?
Check: gather rate. The name Telefoni does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Telefoni?
Procedural map on Telefoni, made by the game's generator.
How to join
How do you connect to Telefoni?
To join: start Rust, press F1 and type client.connect 37.204.212.166:28015. Or press Launch Rust here and Steam opens the game and connects you.