Jimmy's Test Server
Offline 37.19.200.148:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 241/275
- 14/250
- 21/250
- 155/200
- 60/200
- 32/100
Quick answers
from the figures on this pageWipe schedule
When does Jimmy's Test Server wipe?
The rhythm of Jimmy's Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 11 hours ago.
Lists and filters
Which tags does Jimmy's Test Server carry, and what do they mean?
These are the tags Jimmy's Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Jimmy's Test Server?
Rust Metrics lists featuring Jimmy's Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Jimmy's Test Server hold among Rust servers?
Player hours over seven days put Jimmy's Test Server at #13,980, in the top – of all ranked servers.
What player count does Jimmy's Test Server carry?
Jimmy's Test Server is not responding; status offline, last seen 40 days 5 hours ago.
Server details
Which location does Jimmy's Test Server run from?
No region tag on Jimmy's Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.19.200.148:28015.
What Rust version is Jimmy's Test Server on?
Rust network protocol 2633 and build 162929 on Windows is the build Jimmy's Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Jimmy's Test Server, and is it online now?
Check: connection. Jimmy's Test Server is offline at this moment. Last contact was 40 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
How is Jimmy's Test Server configured, and what rules are in force?
No gather rate appears in the name: Jimmy's Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on Jimmy's Test Server?
Check: map. Procedural, generated by the game, on Jimmy's Test Server.
Connection
What do you do to join Jimmy's Test Server?
To join: start Rust, press F1 and type client.connect 37.19.200.148:28015. Or press Launch Rust here and Steam opens the game and connects you.