RUST METRICSFlight deck · live data
Data live Servers11,623 Players45,630 Populated3,138 Fresh wipes 3 h93 Scan5 min
‹ All servers37.156.75.236:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 37.156.75.236:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,868top 60%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct17 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:02 UTC12d ago 1 – running 1
Tue 29 Sep, 10:37 UTC28d ago 1 – 16.1 days 1
Mon 28 Sep, 14:41 UTC29d ago 1 – 0.8 days 1
Fri 25 Sep, 13:44 UTC32d ago 1 – 3 days 1
Fri 25 Sep, 06:32 UTC33d ago 1 – 0.3 days 1
Thu 24 Sep, 08:39 UTC33d ago 1 – 0.9 days 1
Wed 23 Sep, 13:39 UTC34d ago 1 – 0.8 days 1
Tue 22 Sep, 13:15 UTC35d ago 1 – 1 days 1
Mon 21 Sep, 15:05 UTC36d ago 1 – 0.9 days 1
Mon 21 Sep, 08:59 UTC36d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Untitled Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does My Untitled Rust Server follow?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 16 hours ago.

Tags

Which tags does My Untitled Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs (Build): Build: unpublished; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Untitled Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #12,868, in the top 60% of all ranked servers.

What is the population on My Untitled Rust Server?

My Untitled Rust Server is not responding; status offline, last seen 12 days 16 hours ago.

Server

Which location does My Untitled Rust Server run from?

No region tag on My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.156.75.236:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 on Windows, run by My Untitled Rust Server. Matching protocol is required to join. Let Steam update your game.

Is My Untitled Rust Server up, and how often does it stay up?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 12 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

What rules does My Untitled Rust Server enforce, and what are its settings?

Check: gather rate. The name My Untitled Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto My Untitled Rust Server?

Press F1 in Rust and enter client.connect 37.156.75.236:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs
Build Build: unpublished.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.