MadMappersReferenceBuilder
Offline 37.153.157.216:56500 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 827/850
- 57/250
- 133/250
- 517/575
- 322/350
- 233/325
Quick answers
from the figures on this pageWipe schedule
When does MadMappersReferenceBuilder wipe?
To tell the rhythm of MadMappersReferenceBuilder, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 22 hours ago.
Tags
Which tags does MadMappersReferenceBuilder carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166655 (Build): The server runs game build 166655; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from MadMappersReferenceBuilder. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MadMappersReferenceBuilder appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MadMappersReferenceBuilder: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MadMappersReferenceBuilder hold among Rust servers?
Player hours over seven days put MadMappersReferenceBuilder at #15,962, in the top 71% of all ranked servers.
What player count does MadMappersReferenceBuilder carry?
Status for MadMappersReferenceBuilder: offline. Last seen 22 days 22 hours ago.
Operator and location
Where does MadMappersReferenceBuilder sit?
No region comes from MadMappersReferenceBuilder. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.153.157.216:56500.
What Rust version is MadMappersReferenceBuilder on?
Reading: MadMappersReferenceBuilder, Rust network protocol 2634 and build 166655, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is MadMappersReferenceBuilder up, and how often does it stay up?
Reading: offline. MadMappersReferenceBuilder last answered 22 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
What settings and rules apply on MadMappersReferenceBuilder?
No gather rate appears in the name: MadMappersReferenceBuilder. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MadMappersReferenceBuilder?
Check: map. Procedural, generated by the game, on MadMappersReferenceBuilder.
How to join
How can you get onto MadMappersReferenceBuilder?
Press F1 in Rust and enter client.connect 37.153.157.216:56500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.