RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers37.114.55.92:9028
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 37.114.55.92:9028 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 117 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,466 ×1000

Entities

48 h range 45,241–47,758 · memory 1,776 MB
1239 ET SINCE RESTART 2D 06H

Uptime

2 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory1,776MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:38 UTC19d ago 1 – running 0
Sun 20 Sep, 04:14 UTC38d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on A Rust Server?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 14 hours.

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was made.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server?

Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,344, in the top 69% of all ranked servers.

What player count does A Rust Server carry?

0 of 40 slots are filled on A Rust Server right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does A Rust Server run from?

No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.114.55.92:9028.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for A Rust Server?

Over the last 48 hours the average was 137 server fps; the floor was 63. Reading: 47,758 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,813 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A Rust Server, and is it online?

Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 2 days 6 hours ago. Reading: 27% uptime over the last 7 full days. It was up 46 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Server on?

From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join A Rust Server?

Press F1 in Rust and enter client.connect 37.114.55.92:9028. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://nordaris.de.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.