RUST METRICSFlight deck · live data
Data live Servers11,847 Players83,714 Populated3,952 Fresh wipes 3 h169 Scan5 min
‹ All servers37.112.197.166:28015
Offline Full Queue Fresh wipe Wipe due No query

LOCAL SERVER

Offline 37.112.197.166:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,923top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does LOCAL SERVER wipe, and when?

To tell the rhythm of LOCAL SERVER, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 14 hours ago the current world was made.

Tags

How should you read the tags on LOCAL SERVER?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from LOCAL SERVER. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LOCAL SERVER appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LOCAL SERVER: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does LOCAL SERVER sit in the rankings?

Player hours over seven days put LOCAL SERVER at #15,923, in the top 69% of all ranked servers.

What player count does LOCAL SERVER carry?

Status for LOCAL SERVER: offline. Last seen 25 days 14 hours ago.

Operator and location

What location is LOCAL SERVER hosted in?

No region comes from LOCAL SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.112.197.166:28015.

What Rust version is LOCAL SERVER on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by LOCAL SERVER. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on LOCAL SERVER, and is it online?

Check: connection. LOCAL SERVER is offline at this moment. Last contact was 25 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What settings and rules apply on LOCAL SERVER?

No gather rate appears in the name: LOCAL SERVER. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is LOCAL SERVER on?

Procedural map on LOCAL SERVER, made by the game's generator.

How to join

How can you get onto LOCAL SERVER?

To join: start Rust, press F1 and type client.connect 37.112.197.166:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.