LocalHost
Offline 37.112.1.167:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:49 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 434/475
- 226/225
- 27/250
- 30/250
- 139/200
- 46/100
Quick answers
from the figures on this pageReset cycle
What happens on LocalHost when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does LocalHost follow?
The rhythm of LocalHost's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 12 hours ago.
Tags
Which tags does LocalHost carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from LocalHost. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LocalHost appear in Rust Metrics lists and filters?
On Rust Metrics, LocalHost sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does LocalHost sit in the rankings?
Player hours over seven days put LocalHost at #13,832, in the top 61% of all ranked servers.
How full does LocalHost get?
Reading for LocalHost: offline at this moment; last seen 25 days 12 hours ago.
Operator and location
What location is LocalHost hosted in?
Reading: location. LocalHost gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.112.1.167:28015.
What Rust version is LocalHost on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by LocalHost. Check: protocol. To join, your game must match; Steam handles the update.
Is LocalHost up, and how often does it stay up?
Reading: offline. LocalHost last answered 25 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
How is LocalHost configured, and what rules are in force?
Reading the name gives no gather rate for LocalHost. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto LocalHost?
To join: start Rust, press F1 and type client.connect 37.112.1.167:28015. Or press Launch Rust here and Steam opens the game and connects you.