TrioSoft |SNG
Offline 37.110.214.20:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #634 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 90/350
- 23/300
- 53/150
- 0/100
- 9/200
- 9/200
Quick answers
from the figures on this pageWipe schedule
How often does TrioSoft |SNG wipe, and when?
The rhythm of TrioSoft |SNG's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 8 hours ago the current world was made.
Tags
Which tags does TrioSoft |SNG carry, and what do they mean?
Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp3 (Max players): Slots: 3; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from TrioSoft |SNG. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TrioSoft |SNG?
These Rust Metrics lists carry TrioSoft |SNG: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player count
Where does TrioSoft |SNG sit in the rankings?
Ranking for TrioSoft |SNG: #15,800 on seven-day player hours, top 72% of all ranked servers. Check: group rank. #634 among quad servers.
What player count does TrioSoft |SNG carry?
Status for TrioSoft |SNG: offline. Last seen 17 days 20 hours ago.
Server
Which location does TrioSoft |SNG run from?
Reading: location. TrioSoft |SNG gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.110.214.20:28015.
What Rust version is TrioSoft |SNG on?
Reading: TrioSoft |SNG, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
Is TrioSoft |SNG up, and how often does it stay up?
Check: connection. TrioSoft |SNG is offline at this moment. Last contact was 17 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Settings and map
How is TrioSoft |SNG configured, and what rules are in force?
No gather rate appears in the name: TrioSoft |SNG. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is TrioSoft |SNG on?
Procedural map on TrioSoft |SNG, made by the game's generator.
How to join
What do you do to join TrioSoft |SNG?
Press F1 in Rust and enter client.connect 37.110.214.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.