Dashbeck Doomsday
Online 37.10.124.23:10100 checked 7m ago
Server instruments
last reading Wed 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 58,048–66,520 · memory 1,782 MBUptime
12 h 9 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/275
- 19/250
- 20/250
- 162/200
- 61/200
- 31/100
Quick answers
from the figures on this pageWipe schedule
When does Dashbeck Doomsday wipe?
To tell the rhythm of Dashbeck Doomsday, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 11 hours ago.
Tags
How should you read the tags on Dashbeck Doomsday?
These are the tags Dashbeck Doomsday publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Dashbeck Doomsday appear in Rust Metrics lists and filters?
On Rust Metrics, Dashbeck Doomsday sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Dashbeck Doomsday hold among Rust servers?
Player hours over seven days put Dashbeck Doomsday at #15,423, in the top 69% of all ranked servers.
How full does Dashbeck Doomsday get?
Current headcount on Dashbeck Doomsday: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
What location is Dashbeck Doomsday hosted in?
No region tag on Dashbeck Doomsday. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.10.124.23:10100.
What Rust version is Dashbeck Doomsday on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Dashbeck Doomsday. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Dashbeck Doomsday?
Over the last 48 hours the average was 13 server fps; the floor was 10. Reading: 66,520 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,949 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Dashbeck Doomsday, and is it online now?
Check: connection. Dashbeck Doomsday is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
How is Dashbeck Doomsday configured, and what rules are in force?
Reading the name gives no gather rate for Dashbeck Doomsday. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Dashbeck Doomsday on?
From seed 6738, the game generates the procedural map on Dashbeck Doomsday. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Dashbeck Doomsday?
Check: join. Open Rust, press F1, then enter client.connect 37.10.124.23:10100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
