SuperThroatPunch
Offline 36.255.113.21:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/250
- 122/200
- 12/250
- 21/250
- 12/100
- 23/200
Quick answers
from the figures on this pageReset cycle
When does SuperThroatPunch wipe?
The rhythm of SuperThroatPunch's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 65 days 21 hours ago.
Tag meanings
How should you read the tags on SuperThroatPunch?
These are the tags SuperThroatPunch publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): The server runs game build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SuperThroatPunch appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SuperThroatPunch: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does SuperThroatPunch sit in the rankings?
Ranking for SuperThroatPunch: #15,966 on seven-day player hours, top 71% of all ranked servers.
How full does SuperThroatPunch get?
Status for SuperThroatPunch: offline. Last seen 23 days 18 hours ago.
Server
Where does SuperThroatPunch sit?
Reading: location. SuperThroatPunch gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 36.255.113.21:28015.
What Rust version is SuperThroatPunch on?
Reading: SuperThroatPunch, Rust network protocol 2632 and build 161125, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is SuperThroatPunch, and is it online now?
Check: connection. SuperThroatPunch is offline at this moment. Last contact was 23 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does SuperThroatPunch enforce, and what are its settings?
Check: gather rate. The name SuperThroatPunch does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is SuperThroatPunch on?
Size 4,500 and seed 12345: the game generates the procedural map on SuperThroatPunch from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join SuperThroatPunch?
To join: start Rust, press F1 and type client.connect 36.255.113.21:28015. Or press Launch Rust here and Steam opens the game and connects you.