RUST METRICSFlight deck · live data
Data live Servers11,665 Players33,246 Populated2,811 Fresh wipes 3 h81 Scan5 min
‹ All servers36.255.113.21:28015
Offline Full Queue Fresh wipe Wipe due No query

SuperThroatPunch

Offline 36.255.113.21:28015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,966top 71%
Last wipe65d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does SuperThroatPunch wipe?

The rhythm of SuperThroatPunch's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 65 days 21 hours ago.

Tag meanings

How should you read the tags on SuperThroatPunch?

These are the tags SuperThroatPunch publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): The server runs game build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SuperThroatPunch appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SuperThroatPunch: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does SuperThroatPunch sit in the rankings?

Ranking for SuperThroatPunch: #15,966 on seven-day player hours, top 71% of all ranked servers.

How full does SuperThroatPunch get?

Status for SuperThroatPunch: offline. Last seen 23 days 18 hours ago.

Server

Where does SuperThroatPunch sit?

Reading: location. SuperThroatPunch gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 36.255.113.21:28015.

What Rust version is SuperThroatPunch on?

Reading: SuperThroatPunch, Rust network protocol 2632 and build 161125, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is SuperThroatPunch, and is it online now?

Check: connection. SuperThroatPunch is offline at this moment. Last contact was 23 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does SuperThroatPunch enforce, and what are its settings?

Check: gather rate. The name SuperThroatPunch does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is SuperThroatPunch on?

Size 4,500 and seed 12345: the game generates the procedural map on SuperThroatPunch from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join SuperThroatPunch?

To join: start Rust, press F1 and type client.connect 36.255.113.21:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only on the same game version.
cs161125
Build The server runs game build 161125.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.